Tag Archive: Sonic the Hedgehog

Oct 13

Freedom Planet: An Exhaustively Over-Analyzed Preview from the Perspective of an Old-School Sonic Veteran

In the past, I have detailed my immense disappointment with Sonic the Hedgehog. I memorized Sonic 3 and Knuckles down to a science as a kid and the game still holds up when I play it today, yet over the past two decades, everything fun and clever about the series has been slowly stripped out to the point where it seems that no one at Sega remembers how to make a worthwhile Sonic game anymore and/or can’t be bothered to research how to do it. Not even Sonic Colors and Sonic Generations were the amazing games I had waited all my life for, and though Sonic Lost World looks like it’ll finally give me the clever, inventive platformer I’ve been expecting, it may be prudent to note that it’s being co-developed by Nintendo, which simultaneously means that it’s all but guaranteed to be awesome and that it technically won’t count as Sonic and Sega’s long overdue return to form. Maybe it could have been, but, among other things, the news and concerns surrounding the recent purchase of Atlus seem to reinforce that the Sega of today is still more of a low quality imitation of the Sega from the 16-bit era.

What’s a fan to do? Well, just when all the rom hacks at Sonic Retro were starting to feel boring, a new game bearing the blue hedgehog’s spirit appeared. That game is Freedom Planet.

Feb 01

Slow Down Sonic, You Move Too Fast. You’ve Got To Make The Morning Last.

Firehawke got me the Steam version of Sonic Generations as a Christmas present, which I appreciated, though I didn’t have any faith or confidence going into it. You can only fool a fan so many times after all, and the 8 GB download just screamed “this is gonna suck”. HOW many mediocre games has it …

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